

The Firefly Studios game of medieval micromanagement may have been a long time coming, since Stronghold 2 was released back in 2005, but despite the years since and the opportunity to do something different, Stronghold 3 sticks close to its predecessor's template, offering up more slow-moving gameplay that sees you doing more waiting and watching than constructing a Middle Ages empire. Noted poet Thomas Earl Petty once told us that the waiting is the hardest part, a lesson that is painfully taught once again in Stronghold 3.
